commit 47516ee486c84e802c2105ba875f0a06cb3aae3c
parent 208654435684c7d1b91860606eb88008691d35c1
Author: Andrew Laack <andrew@laack.co>
Date: Mon, 14 Sep 2026 11:48:56 -0500
Updated rendering to be nicer
Diffstat:
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/graph/prim.py b/graph/prim.py
@@ -84,12 +84,12 @@ while True:
quit()
display.fill(black)
- for vertex in graph:
- vertex.draw_vertex(display)
for edge in edge_list:
edge.draw_edge(display, light_grey)
for edge in mst:
edge.draw_edge(display, white)
+ for vertex in graph:
+ vertex.draw_vertex(display)
item = None
while edge_heap:
@@ -100,8 +100,8 @@ while True:
if item is None:
pygame.display.update()
- #if len(visited_vertices) == VERTICES:
- # pygame.image.save(display, "out.jpg")
+# if len(visited_vertices) == VERTICES:
+# pygame.image.save(display, "out.jpg")
break
new_vertex = item.v2 if item.v1 in visited_vertices else item.v1