utils.hpp (210B)
1 #pragma once 2 3 #include <raylib.h> 4 5 #define DARKERGRAY CLITERAL(Color){ 40, 40, 40, 255 } 6 7 float square(float x); 8 Vector2 randomPosition(float xMax, float yMax); 9 float distanceSquared(Vector2 v1, Vector2 v2);
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