commit 7184279637f5139eca0b81c850b86f370e4e1e04
parent 8baf41652228462bd6033ce1b0e4d419577a56df
Author: Andrew Laack <andrew@laack.co>
Date: Sat, 19 Sep 2026 20:42:50 -0500
Resizing
Diffstat:
1 file changed, 6 insertions(+), 6 deletions(-)
diff --git a/python/pygame-vs-raylib/prim-rlib.py b/python/pygame-vs-raylib/prim-rlib.py
@@ -7,7 +7,7 @@ VERTICES = 10000
EDGES = 100000
RADIUS = 5
-pr.init_window(5120,1440, "prim")
+pr.init_window(1920,1080, "prim")
EDGEGRAY =( 20, 20, 20, 255 )
@@ -37,8 +37,8 @@ class Edge():
graph = {}
for i in range(0,VERTICES):
- x = random.random() * 5120
- y = random.random() * 1440
+ x = random.random() * 1920
+ y = random.random() * 1080
graph[Vertex(x,y)] = []
@@ -74,7 +74,7 @@ first = True
to_draw_vert = []
to_draw_edge = []
-texture = pr.load_render_texture(5120,1440)
+texture = pr.load_render_texture(1920,1080)
while True:
@@ -122,8 +122,8 @@ while True:
pr.end_texture_mode()
- source_rec = pr.Rectangle(0, 0, 5120, 1440)
- dest_rec = pr.Rectangle(0, 0, 5120,1440)
+ source_rec = pr.Rectangle(0, 0, 1920, 1080)
+ dest_rec = pr.Rectangle(0, 0, 1920, 1080)
pr.begin_drawing()
pr.draw_texture_pro(texture.texture, source_rec, dest_rec, pr.Vector2(0, 0), 0, pr.WHITE)