Mesh.md (681B)
1 # Mesh 2 3 CS 331 W11 L2 4 5 **Definition:** A mesh is a representational grid of an object's surface used in [SurfaceRepresentation](SurfaceRepresentation.md) 6 7 Think of a fishing net. We have straight lines that subdivide the point by calculating regular intervals and exact points at those intervals. This gives the illusion of continuous surfaces, but is actually a discrete set of points. 8 9 See [Triangulation](Triangulation.md) for implementation details. 10 11 ### IN BLENDER 12 13 There are 3 types of mesh members: 14 1. Vertex : Single Point : 0 Dimensional 15 2. Edges : A Line Segment Joining Two Vertices : 1 Dimensional 16 3. Face : A 2D Polygon Whose Boundary is Made of Edges: 2 Dimensional