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Mesh.md (681B)


      1 # Mesh
      2 
      3 CS 331 W11 L2
      4 
      5 **Definition:** A mesh is a representational grid of an object's surface used in [SurfaceRepresentation](SurfaceRepresentation.md)
      6 
      7 Think of a fishing net. We have straight lines that subdivide the point by calculating regular intervals and exact points at those intervals. This gives the illusion of continuous surfaces, but is actually a discrete set of points. 
      8 
      9 See [Triangulation](Triangulation.md) for implementation details.
     10 
     11 ### IN BLENDER
     12 
     13 There are 3 types of mesh members:
     14 1. Vertex : Single Point : 0 Dimensional
     15 2. Edges : A Line Segment Joining Two Vertices : 1 Dimensional
     16 3. Face : A 2D Polygon Whose Boundary is Made of Edges: 2 Dimensional