GameLoop.md (430B)
1 # Unity Game Loop 2 3 CS 331 W12 L3 4 5 **Definition:** Each frame the loop function of each script is called. 6 7 This is the same idea as animation which is giving motion to still images. 8 9 When using the game loop you can call Time.deltaTime to get the seconds between the previous and current frame as a float. This can be used to achieve frame rate independence. 10 11 See [MonoBehaviour](MonoBehaviour.md) for more about update method.