FrequencyHeuristic.md (350B)
1 # Frequency Heuristic 2 3 L4 4 5 **Definition:** The frequency heuristic is the idea that we assign credit based on how frequently things happen. 6 7 In RL if we are to see 4 bells, 1 light, and get a negative reward, then by the frequency heuristic we could state the 4 bells caused the negative reward. 8 9 This is a solution to the credit assigment problem.