cart-elc

Source code for CART-ELC
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EulerSystem.h (11620B)


      1 // This file is part of Eigen, a lightweight C++ template library
      2 // for linear algebra.
      3 //
      4 // Copyright (C) 2015 Tal Hadad <tal_hd@hotmail.com>
      5 //
      6 // This Source Code Form is subject to the terms of the Mozilla
      7 // Public License v. 2.0. If a copy of the MPL was not distributed
      8 // with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
      9 
     10 #ifndef EIGEN_EULERSYSTEM_H
     11 #define EIGEN_EULERSYSTEM_H
     12 
     13 namespace Eigen
     14 {
     15   // Forward declarations
     16   template <typename _Scalar, class _System>
     17   class EulerAngles;
     18   
     19   namespace internal
     20   {
     21     // TODO: Add this trait to the Eigen internal API?
     22     template <int Num, bool IsPositive = (Num > 0)>
     23     struct Abs
     24     {
     25       enum { value = Num };
     26     };
     27   
     28     template <int Num>
     29     struct Abs<Num, false>
     30     {
     31       enum { value = -Num };
     32     };
     33 
     34     template <int Axis>
     35     struct IsValidAxis
     36     {
     37       enum { value = Axis != 0 && Abs<Axis>::value <= 3 };
     38     };
     39     
     40     template<typename System,
     41             typename Other,
     42             int OtherRows=Other::RowsAtCompileTime,
     43             int OtherCols=Other::ColsAtCompileTime>
     44     struct eulerangles_assign_impl;
     45   }
     46   
     47   #define EIGEN_EULER_ANGLES_CLASS_STATIC_ASSERT(COND,MSG) typedef char static_assertion_##MSG[(COND)?1:-1]
     48   
     49   /** \brief Representation of a fixed signed rotation axis for EulerSystem.
     50     *
     51     * \ingroup EulerAngles_Module
     52     *
     53     * Values here represent:
     54     *  - The axis of the rotation: X, Y or Z.
     55     *  - The sign (i.e. direction of the rotation along the axis): positive(+) or negative(-)
     56     *
     57     * Therefore, this could express all the axes {+X,+Y,+Z,-X,-Y,-Z}
     58     *
     59     * For positive axis, use +EULER_{axis}, and for negative axis use -EULER_{axis}.
     60     */
     61   enum EulerAxis
     62   {
     63     EULER_X = 1, /*!< the X axis */
     64     EULER_Y = 2, /*!< the Y axis */
     65     EULER_Z = 3  /*!< the Z axis */
     66   };
     67   
     68   /** \class EulerSystem
     69     *
     70     * \ingroup EulerAngles_Module
     71     *
     72     * \brief Represents a fixed Euler rotation system.
     73     *
     74     * This meta-class goal is to represent the Euler system in compilation time, for EulerAngles.
     75     *
     76     * You can use this class to get two things:
     77     *  - Build an Euler system, and then pass it as a template parameter to EulerAngles.
     78     *  - Query some compile time data about an Euler system. (e.g. Whether it's Tait-Bryan)
     79     *
     80     * Euler rotation is a set of three rotation on fixed axes. (see \ref EulerAngles)
     81     * This meta-class store constantly those signed axes. (see \ref EulerAxis)
     82     *
     83     * ### Types of Euler systems ###
     84     *
     85     * All and only valid 3 dimension Euler rotation over standard
     86     *  signed axes{+X,+Y,+Z,-X,-Y,-Z} are supported:
     87     *  - all axes X, Y, Z in each valid order (see below what order is valid)
     88     *  - rotation over the axis is supported both over the positive and negative directions.
     89     *  - both Tait-Bryan and proper/classic Euler angles (i.e. the opposite).
     90     *
     91     * Since EulerSystem support both positive and negative directions,
     92     *  you may call this rotation distinction in other names:
     93     *  - _right handed_ or _left handed_
     94     *  - _counterclockwise_ or _clockwise_
     95     *
     96     * Notice all axed combination are valid, and would trigger a static assertion.
     97     * Same unsigned axes can't be neighbors, e.g. {X,X,Y} is invalid.
     98     * This yield two and only two classes:
     99     *  - _Tait-Bryan_ - all unsigned axes are distinct, e.g. {X,Y,Z}
    100     *  - _proper/classic Euler angles_ - The first and the third unsigned axes is equal,
    101     *     and the second is different, e.g. {X,Y,X}
    102     *
    103     * ### Intrinsic vs extrinsic Euler systems ###
    104     *
    105     * Only intrinsic Euler systems are supported for simplicity.
    106     *  If you want to use extrinsic Euler systems,
    107     *   just use the equal intrinsic opposite order for axes and angles.
    108     *  I.e axes (A,B,C) becomes (C,B,A), and angles (a,b,c) becomes (c,b,a).
    109     *
    110     * ### Convenient user typedefs ###
    111     *
    112     * Convenient typedefs for EulerSystem exist (only for positive axes Euler systems),
    113     *  in a form of EulerSystem{A}{B}{C}, e.g. \ref EulerSystemXYZ.
    114     *
    115     * ### Additional reading ###
    116     *
    117     * More information about Euler angles: https://en.wikipedia.org/wiki/Euler_angles
    118     *
    119     * \tparam _AlphaAxis the first fixed EulerAxis
    120     *
    121     * \tparam _BetaAxis the second fixed EulerAxis
    122     *
    123     * \tparam _GammaAxis the third fixed EulerAxis
    124     */
    125   template <int _AlphaAxis, int _BetaAxis, int _GammaAxis>
    126   class EulerSystem
    127   {
    128     public:
    129     // It's defined this way and not as enum, because I think
    130     //  that enum is not guerantee to support negative numbers
    131     
    132     /** The first rotation axis */
    133     static const int AlphaAxis = _AlphaAxis;
    134     
    135     /** The second rotation axis */
    136     static const int BetaAxis = _BetaAxis;
    137     
    138     /** The third rotation axis */
    139     static const int GammaAxis = _GammaAxis;
    140 
    141     enum
    142     {
    143       AlphaAxisAbs = internal::Abs<AlphaAxis>::value, /*!< the first rotation axis unsigned */
    144       BetaAxisAbs = internal::Abs<BetaAxis>::value, /*!< the second rotation axis unsigned */
    145       GammaAxisAbs = internal::Abs<GammaAxis>::value, /*!< the third rotation axis unsigned */
    146       
    147       IsAlphaOpposite = (AlphaAxis < 0) ? 1 : 0, /*!< whether alpha axis is negative */
    148       IsBetaOpposite = (BetaAxis < 0) ? 1 : 0, /*!< whether beta axis is negative */
    149       IsGammaOpposite = (GammaAxis < 0) ? 1 : 0, /*!< whether gamma axis is negative */
    150 
    151       // Parity is even if alpha axis X is followed by beta axis Y, or Y is followed
    152       // by Z, or Z is followed by X; otherwise it is odd.
    153       IsOdd = ((AlphaAxisAbs)%3 == (BetaAxisAbs - 1)%3) ? 0 : 1, /*!< whether the Euler system is odd */
    154       IsEven = IsOdd ? 0 : 1, /*!< whether the Euler system is even */
    155 
    156       IsTaitBryan = ((unsigned)AlphaAxisAbs != (unsigned)GammaAxisAbs) ? 1 : 0 /*!< whether the Euler system is Tait-Bryan */
    157     };
    158     
    159     private:
    160     
    161     EIGEN_EULER_ANGLES_CLASS_STATIC_ASSERT(internal::IsValidAxis<AlphaAxis>::value,
    162       ALPHA_AXIS_IS_INVALID);
    163       
    164     EIGEN_EULER_ANGLES_CLASS_STATIC_ASSERT(internal::IsValidAxis<BetaAxis>::value,
    165       BETA_AXIS_IS_INVALID);
    166       
    167     EIGEN_EULER_ANGLES_CLASS_STATIC_ASSERT(internal::IsValidAxis<GammaAxis>::value,
    168       GAMMA_AXIS_IS_INVALID);
    169       
    170     EIGEN_EULER_ANGLES_CLASS_STATIC_ASSERT((unsigned)AlphaAxisAbs != (unsigned)BetaAxisAbs,
    171       ALPHA_AXIS_CANT_BE_EQUAL_TO_BETA_AXIS);
    172       
    173     EIGEN_EULER_ANGLES_CLASS_STATIC_ASSERT((unsigned)BetaAxisAbs != (unsigned)GammaAxisAbs,
    174       BETA_AXIS_CANT_BE_EQUAL_TO_GAMMA_AXIS);
    175 
    176     static const int
    177       // I, J, K are the pivot indexes permutation for the rotation matrix, that match this Euler system. 
    178       // They are used in this class converters.
    179       // They are always different from each other, and their possible values are: 0, 1, or 2.
    180       I_ = AlphaAxisAbs - 1,
    181       J_ = (AlphaAxisAbs - 1 + 1 + IsOdd)%3,
    182       K_ = (AlphaAxisAbs - 1 + 2 - IsOdd)%3
    183     ;
    184     
    185     // TODO: Get @mat parameter in form that avoids double evaluation.
    186     template <typename Derived>
    187     static void CalcEulerAngles_imp(Matrix<typename MatrixBase<Derived>::Scalar, 3, 1>& res, const MatrixBase<Derived>& mat, internal::true_type /*isTaitBryan*/)
    188     {
    189       using std::atan2;
    190       using std::sqrt;
    191       
    192       typedef typename Derived::Scalar Scalar;
    193 
    194       const Scalar plusMinus = IsEven? 1 : -1;
    195       const Scalar minusPlus = IsOdd?  1 : -1;
    196 
    197       const Scalar Rsum = sqrt((mat(I_,I_) * mat(I_,I_) + mat(I_,J_) * mat(I_,J_) + mat(J_,K_) * mat(J_,K_) + mat(K_,K_) * mat(K_,K_))/2);
    198       res[1] = atan2(plusMinus * mat(I_,K_), Rsum);
    199 
    200       // There is a singularity when cos(beta) == 0
    201       if(Rsum > 4 * NumTraits<Scalar>::epsilon()) {// cos(beta) != 0
    202         res[0] = atan2(minusPlus * mat(J_, K_), mat(K_, K_));
    203         res[2] = atan2(minusPlus * mat(I_, J_), mat(I_, I_));
    204       }
    205       else if(plusMinus * mat(I_, K_) > 0) {// cos(beta) == 0 and sin(beta) == 1
    206         Scalar spos = mat(J_, I_) + plusMinus * mat(K_, J_); // 2*sin(alpha + plusMinus * gamma
    207         Scalar cpos = mat(J_, J_) + minusPlus * mat(K_, I_); // 2*cos(alpha + plusMinus * gamma)
    208         Scalar alphaPlusMinusGamma = atan2(spos, cpos);
    209         res[0] = alphaPlusMinusGamma;
    210         res[2] = 0;
    211       }
    212       else {// cos(beta) == 0 and sin(beta) == -1
    213         Scalar sneg = plusMinus * (mat(K_, J_) + minusPlus * mat(J_, I_)); // 2*sin(alpha + minusPlus*gamma)
    214         Scalar cneg = mat(J_, J_) + plusMinus * mat(K_, I_);               // 2*cos(alpha + minusPlus*gamma)
    215         Scalar alphaMinusPlusBeta = atan2(sneg, cneg);
    216         res[0] = alphaMinusPlusBeta;
    217         res[2] = 0;
    218       }
    219     }
    220 
    221     template <typename Derived>
    222     static void CalcEulerAngles_imp(Matrix<typename MatrixBase<Derived>::Scalar,3,1>& res,
    223                                     const MatrixBase<Derived>& mat, internal::false_type /*isTaitBryan*/)
    224     {
    225       using std::atan2;
    226       using std::sqrt;
    227 
    228       typedef typename Derived::Scalar Scalar;
    229 
    230       const Scalar plusMinus = IsEven? 1 : -1;
    231       const Scalar minusPlus = IsOdd?  1 : -1;
    232 
    233       const Scalar Rsum = sqrt((mat(I_, J_) * mat(I_, J_) + mat(I_, K_) * mat(I_, K_) + mat(J_, I_) * mat(J_, I_) + mat(K_, I_) * mat(K_, I_)) / 2);
    234 
    235       res[1] = atan2(Rsum, mat(I_, I_));
    236 
    237       // There is a singularity when sin(beta) == 0
    238       if(Rsum > 4 * NumTraits<Scalar>::epsilon()) {// sin(beta) != 0
    239         res[0] = atan2(mat(J_, I_), minusPlus * mat(K_, I_));
    240         res[2] = atan2(mat(I_, J_), plusMinus * mat(I_, K_));
    241       }
    242       else if(mat(I_, I_) > 0) {// sin(beta) == 0 and cos(beta) == 1
    243         Scalar spos = plusMinus * mat(K_, J_) + minusPlus * mat(J_, K_); // 2*sin(alpha + gamma)
    244         Scalar cpos = mat(J_, J_) + mat(K_, K_);                         // 2*cos(alpha + gamma)
    245         res[0] = atan2(spos, cpos);
    246         res[2] = 0;
    247       }
    248       else {// sin(beta) == 0 and cos(beta) == -1
    249         Scalar sneg = plusMinus * mat(K_, J_) + plusMinus * mat(J_, K_); // 2*sin(alpha - gamma)
    250         Scalar cneg = mat(J_, J_) - mat(K_, K_);                         // 2*cos(alpha - gamma)
    251         res[0] = atan2(sneg, cneg);
    252         res[2] = 0;
    253       }
    254     }
    255     
    256     template<typename Scalar>
    257     static void CalcEulerAngles(
    258       EulerAngles<Scalar, EulerSystem>& res,
    259       const typename EulerAngles<Scalar, EulerSystem>::Matrix3& mat)
    260     {
    261       CalcEulerAngles_imp(
    262         res.angles(), mat,
    263         typename internal::conditional<IsTaitBryan, internal::true_type, internal::false_type>::type());
    264 
    265       if (IsAlphaOpposite)
    266         res.alpha() = -res.alpha();
    267         
    268       if (IsBetaOpposite)
    269         res.beta() = -res.beta();
    270         
    271       if (IsGammaOpposite)
    272         res.gamma() = -res.gamma();
    273     }
    274     
    275     template <typename _Scalar, class _System>
    276     friend class Eigen::EulerAngles;
    277     
    278     template<typename System,
    279             typename Other,
    280             int OtherRows,
    281             int OtherCols>
    282     friend struct internal::eulerangles_assign_impl;
    283   };
    284 
    285 #define EIGEN_EULER_SYSTEM_TYPEDEF(A, B, C) \
    286   /** \ingroup EulerAngles_Module */ \
    287   typedef EulerSystem<EULER_##A, EULER_##B, EULER_##C> EulerSystem##A##B##C;
    288   
    289   EIGEN_EULER_SYSTEM_TYPEDEF(X,Y,Z)
    290   EIGEN_EULER_SYSTEM_TYPEDEF(X,Y,X)
    291   EIGEN_EULER_SYSTEM_TYPEDEF(X,Z,Y)
    292   EIGEN_EULER_SYSTEM_TYPEDEF(X,Z,X)
    293   
    294   EIGEN_EULER_SYSTEM_TYPEDEF(Y,Z,X)
    295   EIGEN_EULER_SYSTEM_TYPEDEF(Y,Z,Y)
    296   EIGEN_EULER_SYSTEM_TYPEDEF(Y,X,Z)
    297   EIGEN_EULER_SYSTEM_TYPEDEF(Y,X,Y)
    298   
    299   EIGEN_EULER_SYSTEM_TYPEDEF(Z,X,Y)
    300   EIGEN_EULER_SYSTEM_TYPEDEF(Z,X,Z)
    301   EIGEN_EULER_SYSTEM_TYPEDEF(Z,Y,X)
    302   EIGEN_EULER_SYSTEM_TYPEDEF(Z,Y,Z)
    303 }
    304 
    305 #endif // EIGEN_EULERSYSTEM_H