cart-elc

Source code for CART-ELC
git clone git://git.laack.co/cart-elc.git
Log | Files | Refs | README | LICENSE

geo_quaternion.cpp (11568B)


      1 // This file is part of Eigen, a lightweight C++ template library
      2 // for linear algebra.
      3 //
      4 // Copyright (C) 2008-2009 Gael Guennebaud <gael.guennebaud@inria.fr>
      5 // Copyright (C) 2009 Mathieu Gautier <mathieu.gautier@cea.fr>
      6 //
      7 // This Source Code Form is subject to the terms of the Mozilla
      8 // Public License v. 2.0. If a copy of the MPL was not distributed
      9 // with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
     10 
     11 #include "main.h"
     12 #include <Eigen/Geometry>
     13 #include <Eigen/LU>
     14 #include <Eigen/SVD>
     15 #include "AnnoyingScalar.h"
     16 
     17 template<typename T> T bounded_acos(T v)
     18 {
     19   using std::acos;
     20   using std::min;
     21   using std::max;
     22   return acos((max)(T(-1),(min)(v,T(1))));
     23 }
     24 
     25 template<typename QuatType> void check_slerp(const QuatType& q0, const QuatType& q1)
     26 {
     27   using std::abs;
     28   typedef typename QuatType::Scalar Scalar;
     29   typedef AngleAxis<Scalar> AA;
     30 
     31   Scalar largeEps = test_precision<Scalar>();
     32 
     33   Scalar theta_tot = AA(q1*q0.inverse()).angle();
     34   if(theta_tot>Scalar(EIGEN_PI))
     35     theta_tot = Scalar(2.)*Scalar(EIGEN_PI)-theta_tot;
     36   for(Scalar t=0; t<=Scalar(1.001); t+=Scalar(0.1))
     37   {
     38     QuatType q = q0.slerp(t,q1);
     39     Scalar theta = AA(q*q0.inverse()).angle();
     40     VERIFY(abs(q.norm() - 1) < largeEps);
     41     if(theta_tot==0)  VERIFY(theta_tot==0);
     42     else              VERIFY(abs(theta - t * theta_tot) < largeEps);
     43   }
     44 }
     45 
     46 template<typename Scalar, int Options> void quaternion(void)
     47 {
     48   /* this test covers the following files:
     49      Quaternion.h
     50   */
     51   using std::abs;
     52   typedef Matrix<Scalar,3,1> Vector3;
     53   typedef Matrix<Scalar,3,3> Matrix3;
     54   typedef Quaternion<Scalar,Options> Quaternionx;
     55   typedef AngleAxis<Scalar> AngleAxisx;
     56 
     57   Scalar largeEps = test_precision<Scalar>();
     58   if (internal::is_same<Scalar,float>::value)
     59     largeEps = Scalar(1e-3);
     60 
     61   Scalar eps = internal::random<Scalar>() * Scalar(1e-2);
     62 
     63   Vector3 v0 = Vector3::Random(),
     64           v1 = Vector3::Random(),
     65           v2 = Vector3::Random(),
     66           v3 = Vector3::Random();
     67 
     68   Scalar  a = internal::random<Scalar>(-Scalar(EIGEN_PI), Scalar(EIGEN_PI)),
     69           b = internal::random<Scalar>(-Scalar(EIGEN_PI), Scalar(EIGEN_PI));
     70 
     71   // Quaternion: Identity(), setIdentity();
     72   Quaternionx q1, q2;
     73   q2.setIdentity();
     74   VERIFY_IS_APPROX(Quaternionx(Quaternionx::Identity()).coeffs(), q2.coeffs());
     75   q1.coeffs().setRandom();
     76   VERIFY_IS_APPROX(q1.coeffs(), (q1*q2).coeffs());
     77 
     78 #ifndef EIGEN_NO_IO
     79   // Printing
     80   std::ostringstream ss;
     81   ss << q2;
     82   VERIFY(ss.str() == "0i + 0j + 0k + 1");
     83 #endif
     84 
     85   // concatenation
     86   q1 *= q2;
     87 
     88   q1 = AngleAxisx(a, v0.normalized());
     89   q2 = AngleAxisx(a, v1.normalized());
     90 
     91   // angular distance
     92   Scalar refangle = abs(AngleAxisx(q1.inverse()*q2).angle());
     93   if (refangle>Scalar(EIGEN_PI))
     94     refangle = Scalar(2)*Scalar(EIGEN_PI) - refangle;
     95 
     96   if((q1.coeffs()-q2.coeffs()).norm() > Scalar(10)*largeEps)
     97   {
     98     VERIFY_IS_MUCH_SMALLER_THAN(abs(q1.angularDistance(q2) - refangle), Scalar(1));
     99   }
    100 
    101   // rotation matrix conversion
    102   VERIFY_IS_APPROX(q1 * v2, q1.toRotationMatrix() * v2);
    103   VERIFY_IS_APPROX(q1 * q2 * v2,
    104     q1.toRotationMatrix() * q2.toRotationMatrix() * v2);
    105 
    106   VERIFY(  (q2*q1).isApprox(q1*q2, largeEps)
    107         || !(q2 * q1 * v2).isApprox(q1.toRotationMatrix() * q2.toRotationMatrix() * v2));
    108 
    109   q2 = q1.toRotationMatrix();
    110   VERIFY_IS_APPROX(q1*v1,q2*v1);
    111 
    112   Matrix3 rot1(q1);
    113   VERIFY_IS_APPROX(q1*v1,rot1*v1);
    114   Quaternionx q3(rot1.transpose()*rot1);
    115   VERIFY_IS_APPROX(q3*v1,v1);
    116 
    117 
    118   // angle-axis conversion
    119   AngleAxisx aa = AngleAxisx(q1);
    120   VERIFY_IS_APPROX(q1 * v1, Quaternionx(aa) * v1);
    121 
    122   // Do not execute the test if the rotation angle is almost zero, or
    123   // the rotation axis and v1 are almost parallel.
    124   if (abs(aa.angle()) > Scalar(5)*test_precision<Scalar>()
    125       && (aa.axis() - v1.normalized()).norm() < Scalar(1.99)
    126       && (aa.axis() + v1.normalized()).norm() < Scalar(1.99))
    127   {
    128     VERIFY_IS_NOT_APPROX(q1 * v1, Quaternionx(AngleAxisx(aa.angle()*2,aa.axis())) * v1);
    129   }
    130 
    131   // from two vector creation
    132   VERIFY_IS_APPROX( v2.normalized(),(q2.setFromTwoVectors(v1, v2)*v1).normalized());
    133   VERIFY_IS_APPROX( v1.normalized(),(q2.setFromTwoVectors(v1, v1)*v1).normalized());
    134   VERIFY_IS_APPROX(-v1.normalized(),(q2.setFromTwoVectors(v1,-v1)*v1).normalized());
    135   if (internal::is_same<Scalar,double>::value)
    136   {
    137     v3 = (v1.array()+eps).matrix();
    138     VERIFY_IS_APPROX( v3.normalized(),(q2.setFromTwoVectors(v1, v3)*v1).normalized());
    139     VERIFY_IS_APPROX(-v3.normalized(),(q2.setFromTwoVectors(v1,-v3)*v1).normalized());
    140   }
    141 
    142   // from two vector creation static function
    143   VERIFY_IS_APPROX( v2.normalized(),(Quaternionx::FromTwoVectors(v1, v2)*v1).normalized());
    144   VERIFY_IS_APPROX( v1.normalized(),(Quaternionx::FromTwoVectors(v1, v1)*v1).normalized());
    145   VERIFY_IS_APPROX(-v1.normalized(),(Quaternionx::FromTwoVectors(v1,-v1)*v1).normalized());
    146   if (internal::is_same<Scalar,double>::value)
    147   {
    148     v3 = (v1.array()+eps).matrix();
    149     VERIFY_IS_APPROX( v3.normalized(),(Quaternionx::FromTwoVectors(v1, v3)*v1).normalized());
    150     VERIFY_IS_APPROX(-v3.normalized(),(Quaternionx::FromTwoVectors(v1,-v3)*v1).normalized());
    151   }
    152 
    153   // inverse and conjugate
    154   VERIFY_IS_APPROX(q1 * (q1.inverse() * v1), v1);
    155   VERIFY_IS_APPROX(q1 * (q1.conjugate() * v1), v1);
    156 
    157   // test casting
    158   Quaternion<float> q1f = q1.template cast<float>();
    159   VERIFY_IS_APPROX(q1f.template cast<Scalar>(),q1);
    160   Quaternion<double> q1d = q1.template cast<double>();
    161   VERIFY_IS_APPROX(q1d.template cast<Scalar>(),q1);
    162 
    163   // test bug 369 - improper alignment.
    164   Quaternionx *q = new Quaternionx;
    165   delete q;
    166 
    167   q1 = Quaternionx::UnitRandom();
    168   q2 = Quaternionx::UnitRandom();
    169   check_slerp(q1,q2);
    170 
    171   q1 = AngleAxisx(b, v1.normalized());
    172   q2 = AngleAxisx(b+Scalar(EIGEN_PI), v1.normalized());
    173   check_slerp(q1,q2);
    174 
    175   q1 = AngleAxisx(b,  v1.normalized());
    176   q2 = AngleAxisx(-b, -v1.normalized());
    177   check_slerp(q1,q2);
    178 
    179   q1 = Quaternionx::UnitRandom();
    180   q2.coeffs() = -q1.coeffs();
    181   check_slerp(q1,q2);
    182 }
    183 
    184 template<typename Scalar> void mapQuaternion(void){
    185   typedef Map<Quaternion<Scalar>, Aligned> MQuaternionA;
    186   typedef Map<const Quaternion<Scalar>, Aligned> MCQuaternionA;
    187   typedef Map<Quaternion<Scalar> > MQuaternionUA;
    188   typedef Map<const Quaternion<Scalar> > MCQuaternionUA;
    189   typedef Quaternion<Scalar> Quaternionx;
    190   typedef Matrix<Scalar,3,1> Vector3;
    191   typedef AngleAxis<Scalar> AngleAxisx;
    192   
    193   Vector3 v0 = Vector3::Random(),
    194           v1 = Vector3::Random();
    195   Scalar  a = internal::random<Scalar>(-Scalar(EIGEN_PI), Scalar(EIGEN_PI));
    196 
    197   EIGEN_ALIGN_MAX Scalar array1[4];
    198   EIGEN_ALIGN_MAX Scalar array2[4];
    199   EIGEN_ALIGN_MAX Scalar array3[4+1];
    200   Scalar* array3unaligned = array3+1;
    201   
    202   MQuaternionA    mq1(array1);
    203   MCQuaternionA   mcq1(array1);
    204   MQuaternionA    mq2(array2);
    205   MQuaternionUA   mq3(array3unaligned);
    206   MCQuaternionUA  mcq3(array3unaligned);
    207 
    208 //  std::cerr << array1 << " " << array2 << " " << array3 << "\n";
    209   mq1 = AngleAxisx(a, v0.normalized());
    210   mq2 = mq1;
    211   mq3 = mq1;
    212 
    213   Quaternionx q1 = mq1;
    214   Quaternionx q2 = mq2;
    215   Quaternionx q3 = mq3;
    216   Quaternionx q4 = MCQuaternionUA(array3unaligned);
    217 
    218   VERIFY_IS_APPROX(q1.coeffs(), q2.coeffs());
    219   VERIFY_IS_APPROX(q1.coeffs(), q3.coeffs());
    220   VERIFY_IS_APPROX(q4.coeffs(), q3.coeffs());
    221     
    222   VERIFY_IS_APPROX(mq1 * (mq1.inverse() * v1), v1);
    223   VERIFY_IS_APPROX(mq1 * (mq1.conjugate() * v1), v1);
    224   
    225   VERIFY_IS_APPROX(mcq1 * (mcq1.inverse() * v1), v1);
    226   VERIFY_IS_APPROX(mcq1 * (mcq1.conjugate() * v1), v1);
    227   
    228   VERIFY_IS_APPROX(mq3 * (mq3.inverse() * v1), v1);
    229   VERIFY_IS_APPROX(mq3 * (mq3.conjugate() * v1), v1);
    230   
    231   VERIFY_IS_APPROX(mcq3 * (mcq3.inverse() * v1), v1);
    232   VERIFY_IS_APPROX(mcq3 * (mcq3.conjugate() * v1), v1);
    233   
    234   VERIFY_IS_APPROX(mq1*mq2, q1*q2);
    235   VERIFY_IS_APPROX(mq3*mq2, q3*q2);
    236   VERIFY_IS_APPROX(mcq1*mq2, q1*q2);
    237   VERIFY_IS_APPROX(mcq3*mq2, q3*q2);
    238 
    239   // Bug 1461, compilation issue with Map<const Quat>::w(), and other reference/constness checks:
    240   VERIFY_IS_APPROX(mcq3.coeffs().x() + mcq3.coeffs().y() + mcq3.coeffs().z() + mcq3.coeffs().w(), mcq3.coeffs().sum());
    241   VERIFY_IS_APPROX(mcq3.x() + mcq3.y() + mcq3.z() + mcq3.w(), mcq3.coeffs().sum());
    242   mq3.w() = 1;
    243   const Quaternionx& cq3(q3);
    244   VERIFY( &cq3.x() == &q3.x() );
    245   const MQuaternionUA& cmq3(mq3);
    246   VERIFY( &cmq3.x() == &mq3.x() );
    247   // FIXME the following should be ok. The problem is that currently the LValueBit flag
    248   // is used to determine whether we can return a coeff by reference or not, which is not enough for Map<const ...>.
    249   //const MCQuaternionUA& cmcq3(mcq3);
    250   //VERIFY( &cmcq3.x() == &mcq3.x() );
    251 
    252   // test cast
    253   {
    254     Quaternion<float> q1f = mq1.template cast<float>();
    255     VERIFY_IS_APPROX(q1f.template cast<Scalar>(),mq1);
    256     Quaternion<double> q1d = mq1.template cast<double>();
    257     VERIFY_IS_APPROX(q1d.template cast<Scalar>(),mq1);
    258   }
    259 }
    260 
    261 template<typename Scalar> void quaternionAlignment(void){
    262   typedef Quaternion<Scalar,AutoAlign> QuaternionA;
    263   typedef Quaternion<Scalar,DontAlign> QuaternionUA;
    264 
    265   EIGEN_ALIGN_MAX Scalar array1[4];
    266   EIGEN_ALIGN_MAX Scalar array2[4];
    267   EIGEN_ALIGN_MAX Scalar array3[4+1];
    268   Scalar* arrayunaligned = array3+1;
    269 
    270   QuaternionA *q1 = ::new(reinterpret_cast<void*>(array1)) QuaternionA;
    271   QuaternionUA *q2 = ::new(reinterpret_cast<void*>(array2)) QuaternionUA;
    272   QuaternionUA *q3 = ::new(reinterpret_cast<void*>(arrayunaligned)) QuaternionUA;
    273 
    274   q1->coeffs().setRandom();
    275   *q2 = *q1;
    276   *q3 = *q1;
    277 
    278   VERIFY_IS_APPROX(q1->coeffs(), q2->coeffs());
    279   VERIFY_IS_APPROX(q1->coeffs(), q3->coeffs());
    280 }
    281 
    282 template<typename PlainObjectType> void check_const_correctness(const PlainObjectType&)
    283 {
    284   // there's a lot that we can't test here while still having this test compile!
    285   // the only possible approach would be to run a script trying to compile stuff and checking that it fails.
    286   // CMake can help with that.
    287 
    288   // verify that map-to-const don't have LvalueBit
    289   typedef typename internal::add_const<PlainObjectType>::type ConstPlainObjectType;
    290   VERIFY( !(internal::traits<Map<ConstPlainObjectType> >::Flags & LvalueBit) );
    291   VERIFY( !(internal::traits<Map<ConstPlainObjectType, Aligned> >::Flags & LvalueBit) );
    292   VERIFY( !(Map<ConstPlainObjectType>::Flags & LvalueBit) );
    293   VERIFY( !(Map<ConstPlainObjectType, Aligned>::Flags & LvalueBit) );
    294 }
    295 
    296 #if EIGEN_HAS_RVALUE_REFERENCES
    297 
    298 // Regression for bug 1573
    299 struct MovableClass {
    300   // The following line is a workaround for gcc 4.7 and 4.8 (see bug 1573 comments).
    301   static_assert(std::is_nothrow_move_constructible<Quaternionf>::value,"");
    302   MovableClass() = default;
    303   MovableClass(const MovableClass&) = default;
    304   MovableClass(MovableClass&&) noexcept = default;
    305   MovableClass& operator=(const MovableClass&) = default;
    306   MovableClass& operator=(MovableClass&&) = default;
    307   Quaternionf m_quat;
    308 };
    309 
    310 #endif
    311 
    312 EIGEN_DECLARE_TEST(geo_quaternion)
    313 {
    314   for(int i = 0; i < g_repeat; i++) {
    315     CALL_SUBTEST_1(( quaternion<float,AutoAlign>() ));
    316     CALL_SUBTEST_1( check_const_correctness(Quaternionf()) );
    317     CALL_SUBTEST_1(( quaternion<float,DontAlign>() ));
    318     CALL_SUBTEST_1(( quaternionAlignment<float>() ));
    319     CALL_SUBTEST_1( mapQuaternion<float>() );
    320 
    321     CALL_SUBTEST_2(( quaternion<double,AutoAlign>() ));
    322     CALL_SUBTEST_2( check_const_correctness(Quaterniond()) );
    323     CALL_SUBTEST_2(( quaternion<double,DontAlign>() ));
    324     CALL_SUBTEST_2(( quaternionAlignment<double>() ));
    325     CALL_SUBTEST_2( mapQuaternion<double>() );
    326 
    327 #ifndef EIGEN_TEST_ANNOYING_SCALAR_DONT_THROW
    328     AnnoyingScalar::dont_throw = true;
    329 #endif
    330     CALL_SUBTEST_3(( quaternion<AnnoyingScalar,AutoAlign>() ));
    331   }
    332 }