v_10_000_e_100_000 (15199B)
1 <frozen importlib._bootstrap>:491: RuntimeWarning: Your system is avx2 capable but pygame was not built with support for it. The performance of some of your blits could be adversely affected. Consider enabling compile time detection with environment variables like PYGAME_DETECT_AVX2=1 if you are compiling without cross compilation. 2 3 Performance counter stats for 'python3 prim.py': 4 5 0 context-switches:u # 0.0 cs/sec cs_per_second 6 0 cpu-migrations:u # 0.0 migrations/sec migrations_per_second 7 14,364 page-faults:u # 272.8 faults/sec page_faults_per_second 8 52,653.14 msec task-clock:u # nan CPUs CPUs_utilized 9 19,588,949 branch-misses:u # 0.5 % branch_miss_rate (88.89%) 10 4,284,430,883 branches:u # 81.4 M/sec branch_frequency (88.89%) 11 126,891,217,019 cpu-cycles:u # 2.4 GHz cycles_frequency (88.89%) 12 18,685,729,139 instructions:u # 0.1 instructions insn_per_cycle (88.89%) 13 TopdownL1 # 0.1 % tma_backend_bound 14 # 98.1 % tma_bad_speculation (88.89%) 15 # 1.0 % tma_frontend_bound (77.80%) 16 # 0.9 % tma_retiring (88.90%) 17 18 52.566354613 seconds time elapsed 19 20 49.445681000 seconds user 21 1.141947000 seconds sys 22 23 24 <frozen importlib._bootstrap>:491: RuntimeWarning: Your system is avx2 capable but pygame was not built with support for it. The performance of some of your blits could be adversely affected. Consider enabling compile time detection with environment variables like PYGAME_DETECT_AVX2=1 if you are compiling without cross compilation. 25 26 Performance counter stats for 'python3 prim.py': 27 28 0 context-switches:u # 0.0 cs/sec cs_per_second 29 0 cpu-migrations:u # 0.0 migrations/sec migrations_per_second 30 14,368 page-faults:u # 270.2 faults/sec page_faults_per_second 31 53,176.88 msec task-clock:u # nan CPUs CPUs_utilized 32 18,213,793 branch-misses:u # 0.4 % branch_miss_rate (88.89%) 33 4,271,637,994 branches:u # 80.3 M/sec branch_frequency (88.89%) 34 122,519,007,680 cpu-cycles:u # 2.3 GHz cycles_frequency (88.89%) 35 18,603,673,781 instructions:u # 0.2 instructions insn_per_cycle (88.89%) 36 TopdownL1 # 0.1 % tma_backend_bound 37 # 98.1 % tma_bad_speculation (88.88%) 38 # 1.0 % tma_frontend_bound (77.78%) 39 # 0.9 % tma_retiring (88.89%) 40 41 52.742388079 seconds time elapsed 42 43 50.544336000 seconds user 44 0.868263000 seconds sys 45 46 47 <frozen importlib._bootstrap>:491: RuntimeWarning: Your system is avx2 capable but pygame was not built with support for it. The performance of some of your blits could be adversely affected. Consider enabling compile time detection with environment variables like PYGAME_DETECT_AVX2=1 if you are compiling without cross compilation. 48 49 Performance counter stats for 'python3 prim.py': 50 51 0 context-switches:u # 0.0 cs/sec cs_per_second 52 0 cpu-migrations:u # 0.0 migrations/sec migrations_per_second 53 14,882 page-faults:u # 282.1 faults/sec page_faults_per_second 54 52,756.45 msec task-clock:u # nan CPUs CPUs_utilized 55 19,400,125 branch-misses:u # 0.5 % branch_miss_rate (88.89%) 56 4,272,245,700 branches:u # 81.0 M/sec branch_frequency (88.88%) 57 125,431,980,422 cpu-cycles:u # 2.4 GHz cycles_frequency (88.89%) 58 18,624,559,890 instructions:u # 0.1 instructions insn_per_cycle (88.90%) 59 TopdownL1 # 0.1 % tma_backend_bound 60 # 98.1 % tma_bad_speculation (88.89%) 61 # 0.9 % tma_frontend_bound (77.76%) 62 # 0.9 % tma_retiring (88.88%) 63 64 52.476154325 seconds time elapsed 65 66 49.633014000 seconds user 67 1.128426000 seconds sys 68 69 70 <frozen importlib._bootstrap>:491: RuntimeWarning: Your system is avx2 capable but pygame was not built with support for it. The performance of some of your blits could be adversely affected. Consider enabling compile time detection with environment variables like PYGAME_DETECT_AVX2=1 if you are compiling without cross compilation. 71 72 Performance counter stats for 'python3 prim.py': 73 74 0 context-switches:u # 0.0 cs/sec cs_per_second 75 0 cpu-migrations:u # 0.0 migrations/sec migrations_per_second 76 14,358 page-faults:u # 266.9 faults/sec page_faults_per_second 77 53,788.12 msec task-clock:u # nan CPUs CPUs_utilized 78 18,605,047 branch-misses:u # 0.4 % branch_miss_rate (88.89%) 79 4,281,034,884 branches:u # 79.6 M/sec branch_frequency (88.89%) 80 122,035,224,800 cpu-cycles:u # 2.3 GHz cycles_frequency (88.90%) 81 18,654,027,285 instructions:u # 0.2 instructions insn_per_cycle (88.89%) 82 TopdownL1 # 0.1 % tma_backend_bound 83 # 98.2 % tma_bad_speculation (88.88%) 84 # 0.9 % tma_frontend_bound (77.78%) 85 # 0.9 % tma_retiring (88.89%) 86 87 53.338312508 seconds time elapsed 88 89 50.976829000 seconds user 90 0.992182000 seconds sys 91 92 93 <frozen importlib._bootstrap>:491: RuntimeWarning: Your system is avx2 capable but pygame was not built with support for it. The performance of some of your blits could be adversely affected. Consider enabling compile time detection with environment variables like PYGAME_DETECT_AVX2=1 if you are compiling without cross compilation. 94 95 Performance counter stats for 'python3 prim.py': 96 97 0 context-switches:u # 0.0 cs/sec cs_per_second 98 0 cpu-migrations:u # 0.0 migrations/sec migrations_per_second 99 14,361 page-faults:u # 272.5 faults/sec page_faults_per_second 100 52,705.24 msec task-clock:u # nan CPUs CPUs_utilized 101 19,320,333 branch-misses:u # 0.5 % branch_miss_rate (88.91%) 102 4,278,967,408 branches:u # 81.2 M/sec branch_frequency (88.88%) 103 126,204,446,169 cpu-cycles:u # 2.4 GHz cycles_frequency (88.88%) 104 18,650,560,382 instructions:u # 0.1 instructions insn_per_cycle (88.88%) 105 TopdownL1 # 0.1 % tma_backend_bound 106 # 98.2 % tma_bad_speculation (88.88%) 107 # 0.8 % tma_frontend_bound (77.79%) 108 # 0.8 % tma_retiring (88.91%) 109 110 52.652555742 seconds time elapsed 111 112 49.374560000 seconds user 113 1.266451000 seconds sys 114 115 116 <frozen importlib._bootstrap>:491: RuntimeWarning: Your system is avx2 capable but pygame was not built with support for it. The performance of some of your blits could be adversely affected. Consider enabling compile time detection with environment variables like PYGAME_DETECT_AVX2=1 if you are compiling without cross compilation. 117 118 Performance counter stats for 'python3 prim.py': 119 120 0 context-switches:u # 0.0 cs/sec cs_per_second 121 0 cpu-migrations:u # 0.0 migrations/sec migrations_per_second 122 14,377 page-faults:u # 269.8 faults/sec page_faults_per_second 123 53,283.00 msec task-clock:u # nan CPUs CPUs_utilized 124 18,561,182 branch-misses:u # 0.4 % branch_miss_rate (88.90%) 125 4,292,880,377 branches:u # 80.6 M/sec branch_frequency (88.89%) 126 121,264,063,115 cpu-cycles:u # 2.3 GHz cycles_frequency (88.89%) 127 18,684,326,704 instructions:u # 0.2 instructions insn_per_cycle (88.89%) 128 TopdownL1 # 0.1 % tma_backend_bound 129 # 98.0 % tma_bad_speculation (88.88%) 130 # 1.0 % tma_frontend_bound (77.77%) 131 # 0.9 % tma_retiring (88.90%) 132 133 52.838898432 seconds time elapsed 134 135 50.605967000 seconds user 136 0.922226000 seconds sys 137 138 139 <frozen importlib._bootstrap>:491: RuntimeWarning: Your system is avx2 capable but pygame was not built with support for it. The performance of some of your blits could be adversely affected. Consider enabling compile time detection with environment variables like PYGAME_DETECT_AVX2=1 if you are compiling without cross compilation. 140 141 Performance counter stats for 'python3 prim.py': 142 143 0 context-switches:u # 0.0 cs/sec cs_per_second 144 0 cpu-migrations:u # 0.0 migrations/sec migrations_per_second 145 14,831 page-faults:u # 279.6 faults/sec page_faults_per_second 146 53,034.44 msec task-clock:u # nan CPUs CPUs_utilized 147 18,394,092 branch-misses:u # 0.4 % branch_miss_rate (88.89%) 148 4,266,875,293 branches:u # 80.5 M/sec branch_frequency (88.89%) 149 121,464,911,475 cpu-cycles:u # 2.3 GHz cycles_frequency (88.89%) 150 18,628,278,596 instructions:u # 0.2 instructions insn_per_cycle (88.89%) 151 TopdownL1 # 0.1 % tma_backend_bound 152 # 98.2 % tma_bad_speculation (88.89%) 153 # 0.8 % tma_frontend_bound (77.78%) 154 # 0.9 % tma_retiring (88.89%) 155 156 52.584449312 seconds time elapsed 157 158 50.485129000 seconds user 159 0.834469000 seconds sys 160 161 162 <frozen importlib._bootstrap>:491: RuntimeWarning: Your system is avx2 capable but pygame was not built with support for it. The performance of some of your blits could be adversely affected. Consider enabling compile time detection with environment variables like PYGAME_DETECT_AVX2=1 if you are compiling without cross compilation. 163 164 Performance counter stats for 'python3 prim.py': 165 166 0 context-switches:u # 0.0 cs/sec cs_per_second 167 0 cpu-migrations:u # 0.0 migrations/sec migrations_per_second 168 14,352 page-faults:u # 270.5 faults/sec page_faults_per_second 169 53,053.96 msec task-clock:u # nan CPUs CPUs_utilized 170 18,462,540 branch-misses:u # 0.4 % branch_miss_rate (88.89%) 171 4,293,549,788 branches:u # 80.9 M/sec branch_frequency (88.89%) 172 124,257,126,047 cpu-cycles:u # 2.3 GHz cycles_frequency (88.89%) 173 18,702,120,072 instructions:u # 0.2 instructions insn_per_cycle (88.89%) 174 TopdownL1 # 0.1 % tma_backend_bound 175 # 98.1 % tma_bad_speculation (88.88%) 176 # 1.0 % tma_frontend_bound (77.78%) 177 # 0.8 % tma_retiring (88.89%) 178 179 52.643667393 seconds time elapsed 180 181 50.339187000 seconds user 182 0.975258000 seconds sys 183 184 185 <frozen importlib._bootstrap>:491: RuntimeWarning: Your system is avx2 capable but pygame was not built with support for it. The performance of some of your blits could be adversely affected. Consider enabling compile time detection with environment variables like PYGAME_DETECT_AVX2=1 if you are compiling without cross compilation. 186 187 Performance counter stats for 'python3 prim.py': 188 189 0 context-switches:u # 0.0 cs/sec cs_per_second 190 0 cpu-migrations:u # 0.0 migrations/sec migrations_per_second 191 14,364 page-faults:u # 270.8 faults/sec page_faults_per_second 192 53,043.29 msec task-clock:u # nan CPUs CPUs_utilized 193 18,489,265 branch-misses:u # 0.4 % branch_miss_rate (88.89%) 194 4,279,584,891 branches:u # 80.7 M/sec branch_frequency (88.89%) 195 121,737,348,198 cpu-cycles:u # 2.3 GHz cycles_frequency (88.89%) 196 18,670,682,382 instructions:u # 0.2 instructions insn_per_cycle (88.89%) 197 TopdownL1 # 0.1 % tma_backend_bound 198 # 98.0 % tma_bad_speculation (88.89%) 199 # 1.0 % tma_frontend_bound (77.79%) 200 # 0.9 % tma_retiring (88.89%) 201 202 52.603051643 seconds time elapsed 203 204 50.367930000 seconds user 205 0.911621000 seconds sys