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      1 <frozen importlib._bootstrap>:491: RuntimeWarning: Your system is avx2 capable but pygame was not built with support for it. The performance of some of your blits could be adversely affected. Consider enabling compile time detection with environment variables like PYGAME_DETECT_AVX2=1 if you are compiling without cross compilation.
      2 
      3  Performance counter stats for 'python3 prim.py':
      4 
      5                  0      context-switches:u               #      0.0 cs/sec  cs_per_second     
      6                  0      cpu-migrations:u                 #      0.0 migrations/sec  migrations_per_second
      7             14,364      page-faults:u                    #    272.8 faults/sec  page_faults_per_second
      8          52,653.14 msec task-clock:u                     #      nan CPUs  CPUs_utilized       
      9         19,588,949      branch-misses:u                  #      0.5 %  branch_miss_rate         (88.89%)
     10      4,284,430,883      branches:u                       #     81.4 M/sec  branch_frequency     (88.89%)
     11    126,891,217,019      cpu-cycles:u                     #      2.4 GHz  cycles_frequency       (88.89%)
     12     18,685,729,139      instructions:u                   #      0.1 instructions  insn_per_cycle  (88.89%)
     13             TopdownL1 #      0.1 %  tma_backend_bound      
     14                                                          #     98.1 %  tma_bad_speculation      (88.89%)
     15                                                          #      1.0 %  tma_frontend_bound       (77.80%)
     16                                                          #      0.9 %  tma_retiring             (88.90%)
     17 
     18       52.566354613 seconds time elapsed
     19 
     20       49.445681000 seconds user
     21        1.141947000 seconds sys
     22 
     23 
     24 <frozen importlib._bootstrap>:491: RuntimeWarning: Your system is avx2 capable but pygame was not built with support for it. The performance of some of your blits could be adversely affected. Consider enabling compile time detection with environment variables like PYGAME_DETECT_AVX2=1 if you are compiling without cross compilation.
     25 
     26  Performance counter stats for 'python3 prim.py':
     27 
     28                  0      context-switches:u               #      0.0 cs/sec  cs_per_second     
     29                  0      cpu-migrations:u                 #      0.0 migrations/sec  migrations_per_second
     30             14,368      page-faults:u                    #    270.2 faults/sec  page_faults_per_second
     31          53,176.88 msec task-clock:u                     #      nan CPUs  CPUs_utilized       
     32         18,213,793      branch-misses:u                  #      0.4 %  branch_miss_rate         (88.89%)
     33      4,271,637,994      branches:u                       #     80.3 M/sec  branch_frequency     (88.89%)
     34    122,519,007,680      cpu-cycles:u                     #      2.3 GHz  cycles_frequency       (88.89%)
     35     18,603,673,781      instructions:u                   #      0.2 instructions  insn_per_cycle  (88.89%)
     36             TopdownL1 #      0.1 %  tma_backend_bound      
     37                                                          #     98.1 %  tma_bad_speculation      (88.88%)
     38                                                          #      1.0 %  tma_frontend_bound       (77.78%)
     39                                                          #      0.9 %  tma_retiring             (88.89%)
     40 
     41       52.742388079 seconds time elapsed
     42 
     43       50.544336000 seconds user
     44        0.868263000 seconds sys
     45 
     46 
     47 <frozen importlib._bootstrap>:491: RuntimeWarning: Your system is avx2 capable but pygame was not built with support for it. The performance of some of your blits could be adversely affected. Consider enabling compile time detection with environment variables like PYGAME_DETECT_AVX2=1 if you are compiling without cross compilation.
     48 
     49  Performance counter stats for 'python3 prim.py':
     50 
     51                  0      context-switches:u               #      0.0 cs/sec  cs_per_second     
     52                  0      cpu-migrations:u                 #      0.0 migrations/sec  migrations_per_second
     53             14,882      page-faults:u                    #    282.1 faults/sec  page_faults_per_second
     54          52,756.45 msec task-clock:u                     #      nan CPUs  CPUs_utilized       
     55         19,400,125      branch-misses:u                  #      0.5 %  branch_miss_rate         (88.89%)
     56      4,272,245,700      branches:u                       #     81.0 M/sec  branch_frequency     (88.88%)
     57    125,431,980,422      cpu-cycles:u                     #      2.4 GHz  cycles_frequency       (88.89%)
     58     18,624,559,890      instructions:u                   #      0.1 instructions  insn_per_cycle  (88.90%)
     59             TopdownL1 #      0.1 %  tma_backend_bound      
     60                                                          #     98.1 %  tma_bad_speculation      (88.89%)
     61                                                          #      0.9 %  tma_frontend_bound       (77.76%)
     62                                                          #      0.9 %  tma_retiring             (88.88%)
     63 
     64       52.476154325 seconds time elapsed
     65 
     66       49.633014000 seconds user
     67        1.128426000 seconds sys
     68 
     69 
     70 <frozen importlib._bootstrap>:491: RuntimeWarning: Your system is avx2 capable but pygame was not built with support for it. The performance of some of your blits could be adversely affected. Consider enabling compile time detection with environment variables like PYGAME_DETECT_AVX2=1 if you are compiling without cross compilation.
     71 
     72  Performance counter stats for 'python3 prim.py':
     73 
     74                  0      context-switches:u               #      0.0 cs/sec  cs_per_second     
     75                  0      cpu-migrations:u                 #      0.0 migrations/sec  migrations_per_second
     76             14,358      page-faults:u                    #    266.9 faults/sec  page_faults_per_second
     77          53,788.12 msec task-clock:u                     #      nan CPUs  CPUs_utilized       
     78         18,605,047      branch-misses:u                  #      0.4 %  branch_miss_rate         (88.89%)
     79      4,281,034,884      branches:u                       #     79.6 M/sec  branch_frequency     (88.89%)
     80    122,035,224,800      cpu-cycles:u                     #      2.3 GHz  cycles_frequency       (88.90%)
     81     18,654,027,285      instructions:u                   #      0.2 instructions  insn_per_cycle  (88.89%)
     82             TopdownL1 #      0.1 %  tma_backend_bound      
     83                                                          #     98.2 %  tma_bad_speculation      (88.88%)
     84                                                          #      0.9 %  tma_frontend_bound       (77.78%)
     85                                                          #      0.9 %  tma_retiring             (88.89%)
     86 
     87       53.338312508 seconds time elapsed
     88 
     89       50.976829000 seconds user
     90        0.992182000 seconds sys
     91 
     92 
     93 <frozen importlib._bootstrap>:491: RuntimeWarning: Your system is avx2 capable but pygame was not built with support for it. The performance of some of your blits could be adversely affected. Consider enabling compile time detection with environment variables like PYGAME_DETECT_AVX2=1 if you are compiling without cross compilation.
     94 
     95  Performance counter stats for 'python3 prim.py':
     96 
     97                  0      context-switches:u               #      0.0 cs/sec  cs_per_second     
     98                  0      cpu-migrations:u                 #      0.0 migrations/sec  migrations_per_second
     99             14,361      page-faults:u                    #    272.5 faults/sec  page_faults_per_second
    100          52,705.24 msec task-clock:u                     #      nan CPUs  CPUs_utilized       
    101         19,320,333      branch-misses:u                  #      0.5 %  branch_miss_rate         (88.91%)
    102      4,278,967,408      branches:u                       #     81.2 M/sec  branch_frequency     (88.88%)
    103    126,204,446,169      cpu-cycles:u                     #      2.4 GHz  cycles_frequency       (88.88%)
    104     18,650,560,382      instructions:u                   #      0.1 instructions  insn_per_cycle  (88.88%)
    105             TopdownL1 #      0.1 %  tma_backend_bound      
    106                                                          #     98.2 %  tma_bad_speculation      (88.88%)
    107                                                          #      0.8 %  tma_frontend_bound       (77.79%)
    108                                                          #      0.8 %  tma_retiring             (88.91%)
    109 
    110       52.652555742 seconds time elapsed
    111 
    112       49.374560000 seconds user
    113        1.266451000 seconds sys
    114 
    115 
    116 <frozen importlib._bootstrap>:491: RuntimeWarning: Your system is avx2 capable but pygame was not built with support for it. The performance of some of your blits could be adversely affected. Consider enabling compile time detection with environment variables like PYGAME_DETECT_AVX2=1 if you are compiling without cross compilation.
    117 
    118  Performance counter stats for 'python3 prim.py':
    119 
    120                  0      context-switches:u               #      0.0 cs/sec  cs_per_second     
    121                  0      cpu-migrations:u                 #      0.0 migrations/sec  migrations_per_second
    122             14,377      page-faults:u                    #    269.8 faults/sec  page_faults_per_second
    123          53,283.00 msec task-clock:u                     #      nan CPUs  CPUs_utilized       
    124         18,561,182      branch-misses:u                  #      0.4 %  branch_miss_rate         (88.90%)
    125      4,292,880,377      branches:u                       #     80.6 M/sec  branch_frequency     (88.89%)
    126    121,264,063,115      cpu-cycles:u                     #      2.3 GHz  cycles_frequency       (88.89%)
    127     18,684,326,704      instructions:u                   #      0.2 instructions  insn_per_cycle  (88.89%)
    128             TopdownL1 #      0.1 %  tma_backend_bound      
    129                                                          #     98.0 %  tma_bad_speculation      (88.88%)
    130                                                          #      1.0 %  tma_frontend_bound       (77.77%)
    131                                                          #      0.9 %  tma_retiring             (88.90%)
    132 
    133       52.838898432 seconds time elapsed
    134 
    135       50.605967000 seconds user
    136        0.922226000 seconds sys
    137 
    138 
    139 <frozen importlib._bootstrap>:491: RuntimeWarning: Your system is avx2 capable but pygame was not built with support for it. The performance of some of your blits could be adversely affected. Consider enabling compile time detection with environment variables like PYGAME_DETECT_AVX2=1 if you are compiling without cross compilation.
    140 
    141  Performance counter stats for 'python3 prim.py':
    142 
    143                  0      context-switches:u               #      0.0 cs/sec  cs_per_second     
    144                  0      cpu-migrations:u                 #      0.0 migrations/sec  migrations_per_second
    145             14,831      page-faults:u                    #    279.6 faults/sec  page_faults_per_second
    146          53,034.44 msec task-clock:u                     #      nan CPUs  CPUs_utilized       
    147         18,394,092      branch-misses:u                  #      0.4 %  branch_miss_rate         (88.89%)
    148      4,266,875,293      branches:u                       #     80.5 M/sec  branch_frequency     (88.89%)
    149    121,464,911,475      cpu-cycles:u                     #      2.3 GHz  cycles_frequency       (88.89%)
    150     18,628,278,596      instructions:u                   #      0.2 instructions  insn_per_cycle  (88.89%)
    151             TopdownL1 #      0.1 %  tma_backend_bound      
    152                                                          #     98.2 %  tma_bad_speculation      (88.89%)
    153                                                          #      0.8 %  tma_frontend_bound       (77.78%)
    154                                                          #      0.9 %  tma_retiring             (88.89%)
    155 
    156       52.584449312 seconds time elapsed
    157 
    158       50.485129000 seconds user
    159        0.834469000 seconds sys
    160 
    161 
    162 <frozen importlib._bootstrap>:491: RuntimeWarning: Your system is avx2 capable but pygame was not built with support for it. The performance of some of your blits could be adversely affected. Consider enabling compile time detection with environment variables like PYGAME_DETECT_AVX2=1 if you are compiling without cross compilation.
    163 
    164  Performance counter stats for 'python3 prim.py':
    165 
    166                  0      context-switches:u               #      0.0 cs/sec  cs_per_second     
    167                  0      cpu-migrations:u                 #      0.0 migrations/sec  migrations_per_second
    168             14,352      page-faults:u                    #    270.5 faults/sec  page_faults_per_second
    169          53,053.96 msec task-clock:u                     #      nan CPUs  CPUs_utilized       
    170         18,462,540      branch-misses:u                  #      0.4 %  branch_miss_rate         (88.89%)
    171      4,293,549,788      branches:u                       #     80.9 M/sec  branch_frequency     (88.89%)
    172    124,257,126,047      cpu-cycles:u                     #      2.3 GHz  cycles_frequency       (88.89%)
    173     18,702,120,072      instructions:u                   #      0.2 instructions  insn_per_cycle  (88.89%)
    174             TopdownL1 #      0.1 %  tma_backend_bound      
    175                                                          #     98.1 %  tma_bad_speculation      (88.88%)
    176                                                          #      1.0 %  tma_frontend_bound       (77.78%)
    177                                                          #      0.8 %  tma_retiring             (88.89%)
    178 
    179       52.643667393 seconds time elapsed
    180 
    181       50.339187000 seconds user
    182        0.975258000 seconds sys
    183 
    184 
    185 <frozen importlib._bootstrap>:491: RuntimeWarning: Your system is avx2 capable but pygame was not built with support for it. The performance of some of your blits could be adversely affected. Consider enabling compile time detection with environment variables like PYGAME_DETECT_AVX2=1 if you are compiling without cross compilation.
    186 
    187  Performance counter stats for 'python3 prim.py':
    188 
    189                  0      context-switches:u               #      0.0 cs/sec  cs_per_second     
    190                  0      cpu-migrations:u                 #      0.0 migrations/sec  migrations_per_second
    191             14,364      page-faults:u                    #    270.8 faults/sec  page_faults_per_second
    192          53,043.29 msec task-clock:u                     #      nan CPUs  CPUs_utilized       
    193         18,489,265      branch-misses:u                  #      0.4 %  branch_miss_rate         (88.89%)
    194      4,279,584,891      branches:u                       #     80.7 M/sec  branch_frequency     (88.89%)
    195    121,737,348,198      cpu-cycles:u                     #      2.3 GHz  cycles_frequency       (88.89%)
    196     18,670,682,382      instructions:u                   #      0.2 instructions  insn_per_cycle  (88.89%)
    197             TopdownL1 #      0.1 %  tma_backend_bound      
    198                                                          #     98.0 %  tma_bad_speculation      (88.89%)
    199                                                          #      1.0 %  tma_frontend_bound       (77.79%)
    200                                                          #      0.9 %  tma_retiring             (88.89%)
    201 
    202       52.603051643 seconds time elapsed
    203 
    204       50.367930000 seconds user
    205        0.911621000 seconds sys